Course Catalog
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Interior Concept Design
Nick Stath
Bring your interior concepts to life with architect and film designer Nick Stath. In this course, you’ll learn how to merge cinematic design with real architectural principles, creating spaces that feel authentic, functional, and ready to build. Choose from three different production style briefs including sci fi quarters, a mid-century modern living room, or a brutalist control room, with simulated project details from an art director. You'll then follow Nick's full professional workflow from plans and sections, all the way to polished keyframes and 3D walkthroughs. By the end, you’ll have a portfolio ready project that shows true design depth and storytelling power.
Advanced Vehicle Design
Alex Akstinas (NOAX)
Create bold, intricately detailed vehicles with concept designer Alex Akstinas (NOAX). In this course, you’ll learn how to take a design from early sketches to polished, portfolio-ready artwork. Along the way, Alex shows how to think across a range of vehicle types, refine your ideas into variants, and place your creations in cinematic scenes. With a strong focus on design principles and real-world inspiration, this course will push you to raise the quality of your work and give you the tools to approach vehicle design with confidence.
Starship Design
Gabriel Björk Stiernström
Dive deep into the art and science of designing your own spacecraft. In Starship Design, concept artist Gabriel Björk Stiernström will guide you through ideating, modeling, texturing, and presenting detailed ships with a scientific approach. Learn to create functional and visually stunning spaceships, stations, or transports using software like Blender, Photoshop, and Octane. By the end, you'll produce multiple keyframes, callout renders, and turntables of your creations.
Concept Art for Video Games
Daniele Solimene
Immerse yourself in the world of video games with AAA concept artist Daniele Solimene. Using a variety of innovative techniques, you’ll learn to work within industry-standard project pipelines and deliver beautiful, game-ready designs. With three adjustable difficulty levels, you can tailor your learning experience to match your skills, and progress at your own pace. If you’ve ever wanted to work in video games, this is your chance to level up your portfolio and come to your next project like a true pro!
ZBrush Basics
Pablo Dominguez
Embark on your journey into 3D art by learning the basics of ZBrush from one of the industry's leading concept artists, Pablo Dominguez. Designed for absolute beginners, this course covers the essentials of ZBrush's interface, tools, and sculpting processes, making it accessible and engaging to achieve any artist goals you may have. With interactive challenges and homework assignments built to reinforce your learning, this course will guide you to create bite-sized projects using your newly acquired skills. As an added value, purchasing Pablo's Environment Concept Art course grants you FREE access to this ZBrush Basics course.
Rethinking Weapon Design
Luis Carrasco
Confidently reimagine your weapon designs without needing to be a 3D artist or expert at drawing. Spark your creative genius regardless of skill level! Unleash your imagination, realize your true potential, and revolutionize your artistic process by following artist Luis Carrasco's unique creative workflows.
Dynamic Concept Art II
Louis Laurent
Discover a freer, more intuitive approach to concept art as Louis Laurent guides you through his expressive, process-driven workflow. Learn to release rigid structure, trust your instincts, and harness spontaneous creativity to craft vivid, emotionally resonant artwork. This course helps you unlock a fluid artistic voice and create images that feel alive from the first mark to the final polish.
Hard Surface Design
Lars Sowig
Build hard surface props of any size! Leading concept artist Lars Sowig will guide you through his entire professional workflow, from blocking and modeling to texturing and rendering, all the way down to designing your own stickers and decals. Every movie, TV show and video game needs a prop designer. Why shouldn't that be you?
Designing Better Characters
Wouter Gort
Learn professional workflows to design characters for films, games, TV shows, and more from renowned concept designer and illustrator Wouter Gort. Covering everything from the fundamentals of character design, prop development, keyframe illustration, and more, this course covers everything you'll need to know to level up your character workflow.
Vehicle Concept Art
Pablo Dominguez
Buckle your seatbelts, secure your belongings, and prepare for takeoff. Elevate your concept art workflows in this brand new course from Pablo Dominguez by learning to generate simple assets in 3D, arranging them to create dynamic compositions, and using them as a base to create beautiful, detailed concept art for your project or portfolio.
3D Asset Production
Mihailo Radosevic
Get ready to work your assets off in this course from the general of 3D generalists, Mihailo Radosevic. Using Mihailo's tried and true techniques, you'll learn a full 3D production pipeline, covering all the basics of modeling, texturing, and rendering. All of the techniques covered here were used extensively in the collaborative short film Freight, created alongside friends of Learn Squared, Milan NIkolic and Sava Zivkovic.
Industrial Design Foundations
Tim Zarki
Create detailed, real-world products using Fusion 360 and Keyshot. Under the guidance of product designer Tim Zarki, you'll learn professional workflows, and various exercises to hone your skills. Start with the basics of industrial design, create thoughtful sketches, and work your way up to a series of photorealistic final renders.
Concepting in ZBrush
Alex Figini
If you've ever felt overwhelmed by ZBrush, you've come to the right place. Follow along as concept artist Alex Figini takes you through his entire process for creating complex characters and props for films and games. Covering everything from basic principles to advanced sculpting techniques, this course is a robust toolkit for concepting with ZBrush, Marvelous Designer, and Keyshot.
Intro to 3D Concept Design
Jama Jurabaev
Concept designer and matte painter Jama Jurabaev will teach you how to construct stunningly complex concept designs with a multitude of techniques. Learn alongside Jama's professional Apprentices as you develop various 2D and 3D skills to achieve professional-grade final renders.
Futuristic Character Design
Maciej Kuciara
Senior concept designer Maciej Kuciara takes you through the entire futuristic character design workflow. Learn alongside Maciej's professional Apprentices as you practice everything from loose sketching techniques to advanced final render procedures. Maciej will show you how to solve unique design challenges with consistency and speed.



