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Concept designer Alex Figini's ability to place details in the perfect spot is mind-blowing. Beginning as a 2D, Alex his 3D and sculpting skills have no match. A rising star in the video game industry, he now works on some of the biggest AAA games to hit your favourite platform.
Meet the instructor

Course Overview

If you've ever felt overwhelmed by ZBrush, you've come to the right place. Follow along as concept artist Alex Figini takes you through his entire process for creating complex characters and props for films and games. Covering everything from basic principles to advanced sculpting techniques, this course is a robust toolkit for concepting with ZBrush, Marvelous Designer, and Keyshot.

Lesson Plan

Meet the instructor

Meet the apprentices

Tools

Software Used
ZBrush 4R7, Keyshot 6, Marvelous Designer, Adobe Photoshop
Optional Software
ZBrush to KeyShot Bridge