Lesson 1
Hero Asset
You'll begin by planning out a hero asset for your project, which can be anything from a character to a vehicle to a prop. Louis will take you through several advanced fundamentals to help you create the best design possible. You will then block out your idea, using either VR or your preferred 3D software, and refine that model further in precision 3D. In addition to showing off hard surface techniques, Louis will go over how to design characters and costumes for your world. Finally, you will present your asset in 3D turntable form, and create simplified line sketches to show off various aspects of the design.
- 4h 21m
- 39 Free Videos
- Project Files
