Lesson 1
Thumbnail Sketching
In this lesson, Gabriel will help you to come up with a class, design and inspirations for your own starship. You will then create a set of quick, loose sketches.
- 3h 33m
- 28 Free Videos
- Project Files
Design cinematic spacecraft as you explore ideation, modeling, texturing, and presentation workflows. Create scientifically grounded ships and polished keyframes using Blender, Photoshop, and Octane.
$149
Dive deep into the art and science of designing your own spacecraft. In Starship Design, Gabriel Björk Stiernström will guide you through ideating, modeling, texturing, and presenting detailed ships with a scientific approach. Learn to create functional and visually stunning spaceships, stations, or transports using Blender, Photoshop, and Octane. By the end, you'll produce multiple keyframes, callout renders, and turntables of your creations.
After signing up for our courses, many of our students have broken into the industry, leveled up their skills, and got hired for their dream jobs. With over 20,000 students from around the world, you'll be in good company.
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A guided path through every stage of the course, broken down into focused lessons you can work through at your own pace.
Lesson 1
In this lesson, Gabriel will help you to come up with a class, design and inspirations for your own starship. You will then create a set of quick, loose sketches.
Lesson 2
Now you will take one of your sketches and begin turning it into a full 3D model. In this lesson you will block things out, then revise the details with quick paintovers.
Lesson 3
In this lesson you will add small details and more realistic touches. At the end of this lesson you will have a finished 3D model.
Lesson 4
Now you will create a base material for your ship, and begin adding in realistic imperfections like dirt, scratches and more.
Lesson 5
Finish creating all your materials to the highest degree of realism. At the end of this lesson, you’ll be ready to take your starship to the render stage.
Lesson 6
In this lesson you will light and render simple still shots of your spaceship, then create a 3D turntable to show off your work from every angle.
Lesson 7
Now you will create a 3D environment to show your starship in context. In this lesson, you will sketch out new keyframes, then model the scene and add materials.
Lesson 8
You will now take your newly rendered scenes, and create paintovers in 2D to make a set of final portfolio-ready keyframes.
Gabriel Björk Stiernström is a renowned 3D artist and designer specializing in spacefaring sci-fi imagery. With years of experience creating starships, planets, and cinematic space scenes, his work blends scientific precision with artistic vision. Gabriel’s expertise spans modeling, texturing, and rendering, making him a master at crafting breathtaking intergalactic artwork.
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$149
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Purchase Starship Design, Planets & Stars, and Galactic Concept Art from Gabriel Björk Stiernström together in a bundle to learn his entire workflow and save an additional 15% during checkout. Three incredible courses for one low price. You have no more excuses!
tons of workflow crap and programs i would have never thought of trying.... PEEP DATTT!!!1
Designer
My career as a concept artist started after taking these courses. Much of what I learned I applied to my portfolio and in a couple months ... I got my first job.
Concept Artist & Illustrator
Learn Squared gives me the freedom and flexibility to learn from the best in the industry at my own pace.
Freelance Concept Artist
Join a devoted community of over 20,000 students from around the world.
Here's a full list of all the videos in this course.
In this lesson, Gabriel will help you to come up with a class, design and inspirations for your own starship. You will then create a set of quick, loose sketches.
Now you will take one of your sketches and begin turning it into a full 3D model. In this lesson you will block things out, then revise the details with quick paintovers.
In this lesson you will add small details and more realistic touches. At the end of this lesson you will have a finished 3D model.
Now you will create a base material for your ship, and begin adding in realistic imperfections like dirt, scratches and more.
Finish creating all your materials to the highest degree of realism. At the end of this lesson, you’ll be ready to take your starship to the render stage.
In this lesson you will light and render simple still shots of your spaceship, then create a 3D turntable to show off your work from every angle.
Now you will create a 3D environment to show your starship in context. In this lesson, you will sketch out new keyframes, then model the scene and add materials.
You will now take your newly rendered scenes, and create paintovers in 2D to make a set of final portfolio-ready keyframes.
Check out some of the amazing work Starship Design students have created by doing their homework.