World Creation
Lesson 2 of 4 Unreal Environments
In this lesson, you will build a new level in Unreal Engine. Utilizing various sculpting, set dressing and lighting techniques, your level will progress from a completely flat plane to a beautifully laid out vista.
- Lay the Groundwork- Create a new level, with its own skydome and lighting. This will be the basis of your level going forward. 
- The Joy of Painting- Paint some of the various environment layers into your scene. You can also try adding roads or water for an extra challenge. Don't worry too much about polishing or adding props to your scene. Now is the time for experimenting. 
- Moving Mountains- Duplicate the basic level you created earlier, and create a few different versions. In each, try experimenting with the various sculpting tools to create land formations. Pay attention to your landmasses, and make sure they aren't becoming unrealistic. When in doubt, consult your references. 
- Full Immersion- Add set dressing to your scene in all directions. Make sure to enter first-person mode and walk around your scene. Seeing things from human scale might expose new problems. 
- Share Your Work- Upload an image of your environment using the 'Upload Homework' button above, so your instructor and fellow students can see your progress! 
- Make It Pretty- Choose your favorite of the landscapes you created in earlier exercises, save a backup copy, and then dress the scene with props so it looks good from a single camera angle. 
Student Homework
- Lesson 1- Planning- In this lesson, you'll learn the basics of Unreal and begin crafting your environment idea. You'll find references, build a library of assets, and assemble those assets together into one convenient staging area. By the end of this lesson, you'll have all the tools you need to start building your own environment. - 1 hour 45 minutesTotal Lesson Duration
- 23 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
 - Guidance- Introduction
- Getting Inspired
- Preparing Assets
- Asset Zoo
- Conclusion
 
- Lesson 2this lesson- World Creation- In this lesson, you will build a new level in Unreal Engine. Utilizing various sculpting, set dressing and lighting techniques, your level will progress from a completely flat plane to a beautifully laid out vista. - 3 hours 41 minutesTotal Lesson Duration
- 33 VideosVideo Lectures in this Lesson
 - Guidance- Introduction
- Creating a New Level
- Sculpting Landscapes
- Texturing
- Landscape Material Features
- Set Dressing
- Conclusion
 
- Lesson 3- City Design- Now that you've created a natural environment, you'll learn how to quickly build a sprawling city. Blueprints, shaders and different kinds of set dressing can generate an incredible amount of variety in no time at all. You will finish by setting up a polished scene, which can either be turned into gameplay or a rendered image. - 2 hours 35 minutesTotal Lesson Duration
- 23 VideosVideo Lectures in this Lesson
 - Guidance- Introduction
- Blueprints
- Manipulating Objects
- Building a City
- Creating a Shot
- Play Your Artwork
- Conclusion
 
- Lesson 4- Polishing- Now you will polish the environments and shots you've created throughout the course. This not only means making them look prettier, but also making sure they perform well while the environment is being run in real-time. At the end of this lesson, you will have a completed 2D or video piece, as well as a playable environment. - 2 hours 23 minutesTotal Lesson Duration
- 24 VideosVideo Lectures in this Lesson
 - Guidance- Introduction
- Lighting
- Post-Production
- Optimization
- Rendering
- Compiling
- Conclusion
 
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