In this lesson, you'll learn the basics of Unreal and begin crafting your environment idea. You'll find references, build a library of assets, and assemble those assets together into one convenient staging area. By the end of this lesson, you'll have all the tools you need to start building your own environment.
Log in or register to post comments
Matthew Burton 2 years ago
It opened for me but then I seem to have lost it again, bit confusing as it seem to just lead to the main learn squared room now.
MEI KONISHI 2 years ago
Download Files needs 20 hours???
I want to learn today.
Do you Have decided file or Zip File?
Olivier Torres 2 years ago
Yep, same thing happened to me on first time. I guess their hosting server is acting strangely, on first download it took me 20h and I just redownloaded the updated pack in 10 min... Weirdo :S
Luis Herrera 2 years ago
When I go to Game Mode I can't move around at all, there is not a gun or character showing on . Any help please :)
Matthew Burton 2 years ago
Ok I've figured this out as it was happening to me a lot. Click the dropdown to the right of the play button and move the selection to the top of the menu/play selected viewport.
Michele Guerra 2 years ago
Have you downloaded the latest version of the file?
xavier gonzalez 2 years ago
Hello, I have a problem of opening the asset zoo. the lesson doesn't explain how to load the content onto the epic game launcher. I really want to move onto the next lesson, the help would be awesome. Thank you.
Matthew Burton 2 years ago
Yeah the content is downloaded so doesn't appear in the vault. There are a few ways i've been getting it into the engine, you can copy it over into an existing project but i've had a few issues with textures not connecting etc this way. Also you can just run it from the launcher included in the download folder. I'm still looking into this issue and have posted a few questions on the UE4 LS discord channel. Hopefully Joe will chime in again with a clearer answer?
Joe Garth 2 years ago instructor
That's done on the unreal engine marketplace, you just add the product to your Cart just like any other storefront, and purchase. Once it's purchased it will automatically appear in your Epic games Vault.
Christian Kugler 2 years ago
When I go into game mode and hit play and start to navigate around after clicking the mouse my character glitches and goes above the sky sphere. Not sure what is causing this or if i set something incorrectly. I am just setting up my asset zoo for now. Its nothing lesson specific just wanted to see if someone could help me solve this.
Joe Garth 2 years ago instructor
Hi, this is commonly because your Sky Sphere is set to Blocking collision. Set the collision to No Collision. That will fix the issue.
Cheers,
Joe
Matthew Dunn 2 years ago
Trying to add the Skybox per the tutorial. When I add it, all of my assets (and the scene generally) goes dark and is labelled 'preview'. If I turn **off** the option to Force No Precomputed Lighting (i.e. I relight my scene) and build, I get the error that there is no Importance Volume and therefore can't compute.
I am on version 4.25.4
Any ideas here?
Thanks in advance.
Joe Garth 2 years ago instructor
Hello,
There are 2 things going on here:
1. Your dynamic light should be set to Movable. This will stop shadows being labelled as Preview. This sets the lighting to Dynamic mode. You should also tick Force No precomputed lighting in world settings as well.
2. You need to disable Dynamic Shadows on your Skydome static mesh. That is why your scene is fully shadowed.
Cheers,
Joe
Christian Kugler 2 years ago
In the tutorial it says to untick the dynamic shadow. I dont know what the difference is between that and cast shadow.
ROBERT ORICH 2 years ago
untic the castshadows box on your skysphere.
Tristan King 2 years ago
The brief builder tool is a whole section but it's never mentioned where it is, or how to access this site or...link or.....
Arash Tehrani 2 years ago
watch the "creating a moodboard" section
Kevin Cantrell 2 years ago
So I am on to the Brief Builder Tool. There is no link to this. Is it an actual tool or an idea? Lastly, we keep referring to our creation as a world, does that mean in this course we will be exposed to the World Composition tool in UE4 and how to use it with Brushify because I would really like to know that?
Joe Garth 2 years ago instructor
To clarify ,the brief build tool is not an actual software tool. It's simply an educational tool/idea that helps you come up with a creative theme.
Cheers,
Joe
Kevin Cantrell 2 years ago
Yeah he looked like an actual tool and he was dragging and drop things it appeared on the different categories.
Arash Tehrani 2 years ago
i think it's not a tools. it's just a theme for guiding us.
Brenna Davis 2 years ago
I'm quite new to UE and have been able to download and navigate the game level fine. I redownloaded the project file today, but trying to open the first project file LS_learnsquared_uproject and nothing happens? It says it's only 110 bytes which seems odd. It just opens up Unreal and then I don't see his work. I'm using UE4.25.4 on a Mac OS Catalina. Am I missing something?
Brenna Davis 2 years ago
It's working now, I believe I just had to have the right version of Xcode which took over an hour to download. I see your level now and the brushify contents. Thank you for quick response!
Joe Garth 2 years ago instructor
Hey, do you have a brushify folder in content browser?
The project file itself is usually under 1kb. it's simply a file that opens the project and contains a few settings.
Alexis Reyes 2 years ago
Question,
How can you install the Megascans plugin for unreal engine?
Pages