Course Catalog
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Interior Concept Design
Nick Stath
Bring your interior concepts to life with architect and film designer Nick Stath. In this course, you’ll learn how to merge cinematic design with real architectural principles, creating spaces that feel authentic, functional, and ready to build. Choose from three different production style briefs including sci fi quarters, a mid-century modern living room, or a brutalist control room, with simulated project details from an art director. You'll then follow Nick's full professional workflow from plans and sections, all the way to polished keyframes and 3D walkthroughs. By the end, you’ll have a portfolio ready project that shows true design depth and storytelling power.
Advanced Vehicle Design
Alex Akstinas (NOAX)
Create bold, intricately detailed vehicles with concept designer Alex Akstinas (NOAX). In this course, you’ll learn how to take a design from early sketches to polished, portfolio-ready artwork. Along the way, Alex shows how to think across a range of vehicle types, refine your ideas into variants, and place your creations in cinematic scenes. With a strong focus on design principles and real-world inspiration, this course will push you to raise the quality of your work and give you the tools to approach vehicle design with confidence.
Planets & Stars
Gabriel Björk Stiernström
Explore the cosmos with concept artist Gabriel Björk Stiernström and create your own ultra-realistic space scenes. Using principles of real science, you'll craft everything from gas giants to ice worlds, asteroids, nebulas, and stars. Each celestial body gets its own dedicated in-depth chapter, guiding you from start to finish, so you can either build your galaxy step-by-step or focus on the subjects you’re most eager to learn. With Gabriel’s guidance, master the techniques needed to create photorealistic backdrops for concept art and storytelling.
Starship Design
Gabriel Björk Stiernström
Dive deep into the art and science of designing your own spacecraft. In Starship Design, concept artist Gabriel Björk Stiernström will guide you through ideating, modeling, texturing, and presenting detailed ships with a scientific approach. Learn to create functional and visually stunning spaceships, stations, or transports using software like Blender, Photoshop, and Octane. By the end, you'll produce multiple keyframes, callout renders, and turntables of your creations.
3D Character Art
Antonio Esparza
In this course, Senior Character Artist Antonio Esparza unveils his full 3D character art pipeline, guiding you from concept to production-ready results. You’ll learn industry techniques for sculpting, texturing, and refining characters used in games, films, and cinematics. Ideal for artists aiming to create high-quality characters, this course covers every essential step in Antonio’s process, equipping you with skills to elevate your portfolio.
Hard Surface Design
Lars Sowig
Build hard surface props of any size! Leading concept artist Lars Sowig will guide you through his entire professional workflow, from blocking and modeling to texturing and rendering, all the way down to designing your own stickers and decals. Every movie, TV show and video game needs a prop designer. Why shouldn't that be you?
Environment Design
Gaëlle Seguillon
Follow along as industry-leading artist Gaelle Seguillon teaches you her process for creating captivating and lifelike worlds. You'll learn to create eye-catching sketches, techniques to create photobash concept art, how to build entire scenes in Blender, and realistically render using Octane. You'll finish the course with a set of portfolio pieces featuring environments you might wish you could visit!
Substance Designer Essentials
Javier Perez
Substance Designer is one of the fastest-growing procedural texturing solutions in the industry today. In this brand new course, games industry veteran Javier Perez will guide you through everything you need to harness this powerful tool. From covering the most basic UI elements to skillfully stitching together each node, you will gain a comprehensive knowledge of the creative process, workflows and presentation styles to create beautiful and realistic materials of your own.
Substance Designer
Daniel Thiger
Having trouble with textures? Don't worry! Video game industry legend Daniel Thiger is here to help you learn Substance Designer and get the career in art you've always wanted. Learn simple tricks to quickly and easily build beautiful procedural textures, in only a few short hours. You'll learn the ins and outs of Substance Designer, make your own shaders, and have an awesome portfolio piece by the end of the course!



