Daniel will begin this Course by covering some of the basics in Substance Designer like UI, camera navigation and window layout. You'll learn about working with nodes, PBR Textures, and how to export your textures. Finally, he will demonstrate how to create sub-graphs and template nodes.
Log in or register to post comments
Reid Baker 2 years ago
I'm getting various errors with the ZIP files. What's intended to be included in it? I only have 2 SBS files. Is that correct?
Wouter Kamies 2 years ago
Really like these tutorials in which you do not just say: "Oh this node, when i place it here i get this for my specific project". But actually explain the essential funciotn and how to implement it for all purposes. Thank you for this!
Tarik Diaz 3 years ago
Thanks Daniel.
This was very clear.
Camille Proust 3 years ago
Really clear soft introduction !