Daniel will begin this Course by covering some of the basics in Substance Designer like UI, camera navigation and window layout. You'll learn about working with nodes, PBR Textures, and how to export your textures. Finally, he will demonstrate how to create sub-graphs and template nodes.
Get to Know Your Tools
Spend 20-30 minutes getting used to working with nodes. Practice adding, deleting, and rewiring nodes.
Get familiar with the UI and customize it to your liking. It's recommended that beginners not change too many things however, or it will be difficult to follow along with the Course.
Join the discussion!
Homework can be cool.
Check out some of the amazing work Getting Started students have created by doing their homework.