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Lesson 3

Texturing, Lighting + Rendering

  • instructor

- Michael Rigley

  • apprentice

- Ash Thorp

  • apprentice
  • basic

- Peter Clark

Composition and lighting are key to any successful image. Michael will show you how to compose your shots, build out scene detail around cameras, and set up lighting for renders. You’ll also generate high-res textures in After Effects, dial in your render settings in Octane, and kick out multipass images for compositing.


1. Build your textures
2. Texture + lighting
3. Setup renders + outputs
4. Render for next week
Extra Credit
1. Alt frame outputs
2. Update deck

Student Gallery

Here are a few of my direct render images (no post work).

The last couple are me playing with lighting a bit more suitable to my concept.

A wholistic approach to education.

- Mohammed Thiam
This seemed so straightforward that I thought I would be done in about an hour. It took two weeks and now looks worse than when I started! I spent a lot of time messing about in substance painter, pretty much all of which I threw away. I thought I would have 90% of the animation done as well but I've barely started. Hopefully I can salvage something in the final lesson.

This lesson helped me use the knowledge I got through tutorials, I found ways around the lack of X-particles issue and I learned a lot about After Effects as well.

Lessons in this Course

Software Used: 
Cinema 4D, Adobe After Effects, Octane Render, X-Particles
Optional Software: 
GenArts Sapphire, Adobe Photoshop, Adobe Bridge