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Lesson 2

Intro to Procedural Systems in C4D

  • instructor

- Michael Rigley

  • apprentice

- Ash Thorp

  • apprentice
  • basic

- Peter Clark

Get ready to dive headfirst into Cinema 4D! Put Michael’s procedural workflow principles into practice by adding complexity to the geometric form created in the previous lesson. You’ll also learn the basics of X-Particles, allowing you to create complex particle systems to integrate with Cinema 4D’s mograph tools.



Build your geometry using Poly FX, X-Particles, and Clones.

Extra Credit

Update your deck and create 3 case studies of components.

Student Gallery

A year and a half later, I finally finished the assignment!

Trying to understand as much as i can of the almost infinite possibilities that Xparticles offers. Still a lot of work ahead.

Trying to re-use sources and modifiers - in this case a cube and a few noises - to drive different layers of transformation. Also resisting the urge to add way too many layers of geo before seeing what's acheivable with shaders. I'd especially love to thin out and break up the white parts in the next step, and curious how I can integrate them better with the main shell without building more geo.

First studies with geo, Poly FX, X-particles and Clones

Learn Squared is an invaluable resource to artists of all skill levels.

- Volen CK

Working on the geo

Continuing with exploration of base geometry forms, having a glass style enclosure around the maze as well as a solid centre to the maze.

I think the Platonic/Dodecahedron solid inside + cage feels the best and has the best potential to move forward with. I also really liked the double pyramid looking thing (Octahedron) but I didn't like the triangulation that happened with the noise.

Going to stick with this thing for a day or so, try out some different ideas and work into some different processes before moving on to the texture, lighting and rendering section.
This is just day 2 playing with the geometry.

Lessons in this Course

Software Used: 
Cinema 4D, Adobe After Effects, Octane Render, X-Particles
Optional Software: 
GenArts Sapphire, Adobe Photoshop, Adobe Bridge

Hello Intro to Procedural Systems in C4D squad,

This course looks fantastic! Can't wait to start :) This all looks great but I would love to be able to use real data in connection with this. So how would you go about creating a data visualization (not necessarily animated) with a large set of data? Thanks!

hi i can't finde how you make frame in lesson 2


Loving the class dude! Just a small thing I noticed when you're splitting out the random effectors. If you tick "absolute scale," the clones will only scale in the positive direction, never getting smaller. That should save some time!