Lesson 1
Canyons
In this first lesson, you will learn the basics of Unreal as you build a simple desert canyon environment. This will teach you about landscape sculpting, object placement, and lighting.
- 2h 23m
- 30 Free Videos
- Project Files
Master Unreal Engine 5 as Joe Garth teaches you to build stunning environments from scratch. Learn terrain sculpting, procedural foliage, atmosphere, and optimization to create polished worlds and produce portfolio-ready scenes with confidence.
$174
$104
Master Unreal Engine 5 by building stunning environments from scratch with Joe Garth, creator of Brushify. Learn terrain sculpting, procedural foliage, atmosphere, and scene optimization through hands-on lessons which are perfect for games, films, or photoreal concept art. Includes a massive pack of free Brushify assets and Joe’s full sample scenes to study and repurpose. By the end of the course, you’ll have three complete environments for your portfolio and the skills necessary to build your own worlds with confidence.
After signing up for our courses, many of our students have broken into the industry, leveled up their skills, and got hired for their dream jobs. With over 20,000 students from around the world, you'll be in good company.
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A guided path through every stage of the course, broken down into focused lessons you can work through at your own pace.
Lesson 1
In this first lesson, you will learn the basics of Unreal as you build a simple desert canyon environment. This will teach you about landscape sculpting, object placement, and lighting.
Lesson 2
Next, Joe will show you how to build a lush forest scene. This lesson will focus on Unreal’s procedural foliage systems and dynamic lighting.
Lesson 3
Here you will focus on creating a snowy mountain scene. This lesson will teach you about atmospheric lighting, volumetrics and particle systems.
Lesson 4
In the final lesson, Joe will teach you to maximize the impact of your work and optimize its performance. You will then render everything as images, videos, and playable executables.
Joe Garth is a veteran environment artist with over 15 years of industry experience. He’s contributed to cutting-edge projects at studios like Crytek and Quixel, working across cinematics, real-time graphics, and lighting. As the creator of Brushify, he now empowers artists to build stunning, game-ready worlds in Unreal Engine.
No rush. Not like there's any competition out there.
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$174
$104
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tons of workflow crap and programs i would have never thought of trying.... PEEP DATTT!!!1
Designer
My career as a concept artist started after taking these courses. Much of what I learned I applied to my portfolio and in a couple months ... I got my first job.
Concept Artist & Illustrator
Learn Squared gives me the freedom and flexibility to learn from the best in the industry at my own pace.
Freelance Concept Artist
Join a devoted community of over 20,000 students from around the world.
Here's a full list of all the videos in this course.
In this first lesson, you will learn the basics of Unreal as you build a simple desert canyon environment. This will teach you about landscape sculpting, object placement, and lighting.
Next, Joe will show you how to build a lush forest scene. This lesson will focus on Unreal’s procedural foliage systems and dynamic lighting.
Here you will focus on creating a snowy mountain scene. This lesson will teach you about atmospheric lighting, volumetrics and particle systems.
In the final lesson, Joe will teach you to maximize the impact of your work and optimize its performance. You will then render everything as images, videos, and playable executables.
Check out some of the amazing work Unreal Engine 5 Environments Made Easy students have created by doing their homework.