Working in 3D to create foundation for environment painting is quickly becoming industry standard. Follow Maciej’s guidance on how to apply acquired knowledge of 3D in increments to build habit of productivity and create robust illustrating system that is open for iterations.
Apply simple shaders to your previous lesson 3D scene and render two different passes to compose inside of photoshop. Use techniques learnt from throughout the course to create final concept artwork.
Build completely new and complex 3D scene, apply unique shaders and create two renders (textured and with simple grey/white materials). Using techniques learnt in this course, create final realistic concept artwork.
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Homework can be cool.
Check out some of the amazing work 3D Environments students have created by doing their homework.