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Meet Wouter
Design Essentials
Lesson 1 of 4 Designing Better Characters
This first lesson will cover a lot of ground. Wouter will help you come up with your initial idea, then take you through some of the pieces of software he uses throughout the course. There will be separate sections showing his preferred techniques in Photoshop, Daz 3D, Blender and Fusion 360. Afterwards, you will learn the principles of design, including proportions, shape theory, detail placement, color and value. Finally, you will use everything you learned to create preliminary sketches of your character in Photoshop.
- Dear Mr. Fantasy- Come up with your own unique character and prop idea for this course. Take some time to shamelessly fantasize about what life is like for that character, and how their prop fits into their daily life. 
- Macro vs Micro- Add details to your previously created shapes. Think about the form, scale and functionality of each detail and why it would be there. 
- Nice to Meet Hue- Add some color to your previously drawn shapes. Keep in mind the values of the colors you're using. 
- I Understood That Reference- Put together a reference sheet for your character and prop. 
- A Character is Born- Create some exploration sketches for your character and prop. These drawings are for you, and don't need to look particularly pretty. If you feel comfortable sharing your designs at this stage, post them on the Learn Squared site. If not, you can do so with future lessons instead. 
- Get in Shape- Create your own custom shapes by combining multiple simple shapes together. - For extra credit in this exercise, try turning the shapes around in your head and drawing them from different angles. 
- Extra Credit- Create a few more sketches, this time focusing specifically on the interaction between your character and prop. 
Student Homework
- Lesson 1this lesson- Design Essentials- This first lesson will cover a lot of ground. Wouter will help you come up with your initial idea, then take you through some of the pieces of software he uses throughout the course. There will be separate sections showing his preferred techniques in Photoshop, Daz 3D, Blender and Fusion 360. Afterwards, you will learn the principles of design, including proportions, shape theory, detail placement, color and value. Finally, you will use everything you learned to create preliminary sketches of your character in Photoshop. - 3 hours 48 minutesTotal Lesson Duration
- 37 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
 - Guidance- Introduction
- Generating Ideas
- Practical Realities
- Photoshop
- 3D Apps
- Beginner Design
- Intermediate Design
- Designing a Character
- Conclusion
 
- Lesson 2- Character Design- In this lesson, Wouter will design two different characters. For his main character, he will go through a more traditional process of building, posing and then drawing on top of his model. The line art, color and lighting will all be on distinct layers, so one aspect can be easily altered without changing the other elements. The second character will utilize what Wouter calls the 'Character Creator,' a modular technique which allows mixing and matching of finished costume parts for easy selection later by the artist or clients. - 1 hour 35 minutesTotal Lesson Duration
- 14 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
 - Guidance- Introduction
- Character Creation
- Tightening the Sketch
- Character Creator
- Conclusion
 
- Lesson 3- Prop Design- In this lesson, Wouter will design three separate props, each demonstrating a completely different technique. The first will be created from start to finish in Photoshop, utilizing tight line work and strong understanding of proportion. The second prop will be created entirely in 3D, using Fusion 360. Then the third prop will be a 2D/3D hybrid. This will have its base shapes designed in Blender, before being exported to Photoshop to fill in various details. Each technique has its own strengths and weaknesses, so keep in mind what tools you need when fleshing out your own prop. - 2 hours 33 minutesTotal Lesson Duration
- 32 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
 - Guidance- Introduction
- 2D Prop
- 3D Prop
- 3D Prop in Blender
- 3D Prop in Photoshop
- 2D/3D Hybrid Prop
- Hybrid Prop in Photoshop
- Conclusion
 
- Lesson 4- Final Illustrations- Now that the designs have been finished, you can start creating an illustration which utilizes your character and prop together. In this lesson Wouter will create two separate images, each with its own distinct tone. These will utilize a blend of 2D and 3D by placing the character in a scene, lighting them, then creating linework and detail on top. The focus here will be on using composition, dynamic lighting and post-processing to create a compelling overall scene. - 1 hour 52 minutesTotal Lesson Duration
- 17 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
 - Guidance- Introduction
- Sketching
- Building the 3D Scene
- Action Illustration
- Dramatic Illustration
- Conclusion
 
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