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Lesson 2 of 6 VFX in Unreal

This lesson will cover the various forms of water. By utilizing your textures, materials and particles in a smart way, you'll be able to re-use certain elements across many different effects. Falling water like rain and waterfalls, bodies of water like pools and streams, and water impacts like splashes and ripples, will all be covered here. 

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  • They Keep Falling

    Set up the textures, materials and particle systems needed for raindrops, as well as 2D and 3D water splashes. 

  • When It Rains, It Pours

    Use the techniques you've learned to create any other water effects you need. When finished, arrange everything into a polished scene and upload a GIF or video of your work to the Learn Squared homework gallery. 

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