This lesson will cover a few very important steps in making your vehicle feel realistic. First, Pablo will take you through Octane and its various tools. You'll then learn how to create any materials you might need for your design, applying various effects and trying a few different looks. After this, you'll light your vehicle and export it as a new turntable.
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Joao Cavalheiro 1 year ago
Hello i could really need some help with something here, on the Beginner Materials section on the Clay Material video to be exact at around 5:26 where Pablo grabs the Grounge texture and places it inside octane then proceeds to place a box projection node and connect it to the grounge one , no changes happen to me when i try to emmulate the same techniques, im using Octane 3.07 if thats relevant
Colin Bridges 2 years ago
Hey everybody! If anybody is trying to follow along using Redshift instead of Octane, here's a tutorial that shows how to do a lot of the same texturing moves to make scratched and dirty metal: https://www.youtube.com/watch?v=NUIyn0tL_4I