Now that you're familiar with your 3D software, you'll begin building your vehicle. First you'll block out its shapes using very simple geometry, then you'll fill those shapes in with more and more detail. Now is the time to utilize those InsertMeshes you created in the previous lesson, so keep them in mind when adding details- they can greatly speed up your workflow. Finally you will create a turntable in your 3D software, so you can show off your model from every angle.
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Brendan Krause 2 years ago
ok, but how did you actually export the file...?
Brendan Krause 2 years ago
Looks like you used the FBX Export/Import plug in