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Here you will focus on creating a snowy mountain scene. This lesson will teach you about atmospheric lighting, volumetrics and particle systems.

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Lesson 3 Assignments0 of 4 Assignments Completed
  • Mountains Initial Setup Homework

    Create a new level and create mountains around your map, as well as distance meshes to round out the edges of the scene. Then adjust your lighting to a style that looks good for your environment.

  • Volumetric Fog & Clouds Homework

    Experiment with volumetric clouds and shadows for different kinds of skies for your scene. You can also use volumetric fog to get powerful lighting effects.

  • Mountains Set Dressing Homework

    Try the less dynamic, but more controllable lighting options Joe demonstrated in the previous chapter, and then build out your scene with any rocks, foliage or other details it needs.

  • Atmospherics & Particle Effects Homework

    Implement the various types of atmospherics and particle effects Joe demonstrated during the chapter, and see which ones work best for your project.

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