This lesson will focus on designing the sets for your artwork. First you will bring all of your assets into Blender (or the software of your choice) to further refine everything. You’ll optimize the models, add texture, and even further iterate on what you’ve created. Then you’ll begin placing those assets to create a scene. Louis will show you how to create engaging compositions with your assets, sometimes even by using them in ways you didn’t originally intend! After lighting and setting up your camera, you will create render passes to bring into the paintover stage.
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