Materials

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  • NEW COURSE
    • Adobe Photoshop
    • Blender
    • Octane

    Gabriel Björk Stiernström teaches

    Planets & Stars

    Explore the cosmos with concept artist Gabriel Björk Stiernström and create your own ultra-realistic space scenes. Using principles of real science, you'll craft everything from gas giants to ice worlds, asteroids, nebulas, and stars. Each celestial body gets its own dedicated in-depth chapter, guiding you from start to finish, so you can either build your galaxy step-by-step or focus on the subjects you’re most eager to learn. With Gabriel’s guidance, master the techniques needed to create photorealistic backdrops for concept art and storytelling.

    Over 35 hours of training!

    $149

    $74

    • Adobe Photoshop
    • Blender
    • Octane

    Gabriel Björk Stiernström teaches

    Starship Design

    Dive deep into the art and science of designing your own spacecraft. In Starship Design, concept artist Gabriel Björk Stiernström will guide you through ideating, modeling, texturing, and presenting detailed ships with a scientific approach. Learn to create functional and visually stunning spaceships, stations, or transports using software like Blender, Photoshop, and Octane. By the end, you'll produce multiple keyframes, callout renders, and turntables of your creations.

    Over 38 hours of training!

    $149

    $74

    • Substance Painter
    • Unreal Engine 5
    • Adobe Photoshop
    • ZBrush

    Antonio Esparza teaches

    3D Character Art

    In this course, Senior Character Artist Antonio Esparza unveils his full 3D character art pipeline, guiding you from concept to production-ready results. You’ll learn industry techniques for sculpting, texturing, and refining characters used in games, films, and cinematics. Ideal for artists aiming to create high-quality characters, this course covers every essential step in Antonio’s process, equipping you with skills to elevate your portfolio.

    Over 16 hours of training!

    $149

    • Keyshot
    • Adobe Photoshop
    • Fusion 360
    • Maya

    Lars Sowig teaches

    Hard Surface Design

    Build hard surface props of any size! Leading concept artist Lars Sowig will guide you through his entire professional workflow, from blocking and modeling to texturing and rendering, all the way down to designing your own stickers and decals. Every movie, TV show and video game needs a prop designer. Why shouldn't that be you?

    Over 12 hours of training!

    $124

    • Adobe Photoshop
    • Blender
    • Octane

    Gaelle Seguillon teaches

    Environment Design

    Follow along as industry-leading artist Gaelle Seguillon teaches you her process for creating captivating and lifelike worlds. You'll learn to create eye-catching sketches, techniques to create photobash concept art, how to build entire scenes in Blender, and realistically render using Octane. You'll finish the course with a set of portfolio pieces featuring environments you might wish you could visit!

    Over 6 hours of training!

    $124

    • Marmoset
    • Substance Designer
    • Unreal Engine

    Javier Perez teaches

    Substance Designer Essentials

    Substance Designer is one of the fastest-growing procedural texturing solutions in the industry today. In this brand new course, games industry veteran Javier Perez will guide you through everything you need to harness this powerful tool. From covering the most basic UI elements to skillfully stitching together each node, you will gain a comprehensive knowledge of the creative process, workflows and presentation styles to create beautiful and realistic materials of your own.

    Over 17 hours of training!

    $99

  • Substance Designer with Daniel Thiger
    • Marmoset
    • Substance Designer

    Daniel Thiger teaches

    Substance Designer

    Having trouble with textures? Don't worry! Video game industry legend Daniel Thiger is here to help you learn Substance Designer and get the career in art you've always wanted. Learn simple tricks to quickly and easily build beautiful procedural textures, in only a few short hours. You'll learn the ins and outs of Substance Designer, make your own shaders, and have an awesome portfolio piece by the end of the course!

    Over 6 hours of training!

    $74