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Lesson 3 of 4 Substance Designer Essentials

In this Lesson you will begin creating your final Substance material, integrating all the things you've learned so far. After this, you'll learn how to organize your graphs for future use, a necessary skill when working professionally as part of a team. By the end of this Lesson you'll be ready to bring your textures into Marmoset.

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Lesson 3 Assignments0 of 2 Assignments Completed
  • Final Material

    Create a hard surface or organic material, applying all the knowledge you've learned from the Course so far. Utilize tiling patterns and height blends to layer different graphs and create something unique.

  • Extra Credit

    Expose parameters to create different damage states.

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