Go through the first stages of 3D animation as Michael shows you how to build an animatic. Here, you’ll set up the project file and begin blocking out the camera and basic animation. Michael covers the importance of prototyping animation and leads through his complex problem solving process.
Homework
Assignment
1. Block out Camera Animation 2. Export + Update Edit 3. Prototype Scene Animation
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Lance Clayton 3 years ago
Second that - the Joey's archive contains some valuable info - thanks for stepping future audience through those.
David Ariew 5 years ago
Loved this. The whole class should just be you and Joey trading pro tips back and forth.