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Prop Design

Lesson 3 of 4 Designing Better Characters

In this lesson, Wouter will design three separate props, each demonstrating a completely different technique. The first will be created from start to finish in Photoshop, utilizing tight line work and strong understanding of proportion. The second prop will be created entirely in 3D, using Fusion 360. Then the third prop will be a 2D/3D hybrid. This will have its base shapes designed in Blender, before being exported to Photoshop to fill in various details. Each technique has its own strengths and weaknesses, so keep in mind what tools you need when fleshing out your own prop. 

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Lesson 3 Assignments0 of 3 Assignments Completed
  • Start with the Essentials

    Whatever method you plan to use for your final prop, try making something fully in 2D first. This will help you get a feel for the process before moving onto more complex work. 

    For extra credit in this exercise, try adding lighting to the design. 

  • Extra Credit

    You don't need to create more than one prop to finish this lesson. But if you feel up to it, give it a shot! Maybe even attempt a different technique. 

  • All Those Wonderful Toys

    Create one finished prop using whichever technique suits you best. Keep in mind that it should fit with the character you created. If you're going to make your final prop in 2D, you can either create a new one here, or flesh out the work you did in the earlier exercise. Whichever method you choose, upload your completed prop design to the Learn Squared site.

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