Final Presentation
Lesson 6 of 6 Concept Art for Video Games
This lesson will focus mostly on the paintover workflow, picking up with your previous renders and finishing them in Photoshop. You will also create some extra beauty shots in Blender using the alternative method.
- Organizing the Layouts Homework- Organize all your renders into the various layouts for beauty shots and functionality sheets. By the end of this stage your functionality sheets will probably still look rough, but try to come up with the overall placement of the different elements. 
- Preparing Final Details Homework- Utilize render passes to make your beauty shot look as good as possible. For the functionality sheets, pay attention to how all the elements fit into the larger page. If the design feels cramped, you can expand to more than two sheets to accommodate. 
- Paintover Final Touches Homework- Work on any final touches needed to wrap up your design. - Level 1: Design a screen interface like Daniele did, but feel free to come up with your own custom variations. Then make any further changes needed to finish the layouts. - Level 2 & 3: Create screen graphics if your design calls for them. Otherwise, do whatever is necessary to finish your images. 
- Alternative Beauty Shot Callouts Homework- Create an extra set of beauty shot renders using the method Daniele demonstrated. You can also experiment with adding new kitbash elements for fresh takes on the same scene. 
- Presentation Homework- Decide on a presentation method, and then post your work on any portfolio or social media pages of your choosing. Make sure to also post your work in the Learn Squared homework gallery, to share with your fellow students! 
Student Homework
- Lesson 1- Sketching Methods- In this lesson, you will build a brief, gather references and create a set of 2D line sketches. Finally, you will block out your design in either VR or traditional 3D software. - 2 hours 50 minutesTotal Lesson Duration
- 31 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
 - Guidance- Introduction
- Early Planning
- Thinking Like a Pro
- Reference
- Visual Design Tips
- Initial Sketching
- 3D Sketching
- Conclusion
 
- Lesson 2- 3D Modeling- In this lesson, you will take your initial 3D blockouts from the previous lesson and begin to refine them in Blender. Then you will simulate a client request, making changes based on feedback. - 2 hours 47 minutesTotal Lesson Duration
- 20 VideosVideo Lectures in this Lesson
 - Guidance- Introduction
- Preparing the Model
- Optimize Your Workflow
- Main Shapes
- Organization
- Client Request Simulation
- Conclusion
 
- Lesson 3- 3D Details- In this lesson you will refine your 3D model, adding kitbash elements and small details as you go. - 3 hours 9 minutesTotal Lesson Duration
- 25 VideosVideo Lectures in this Lesson
 - Guidance- Introduction
- Kitbash Prep
- Kitbashing
- Detail Distribution Check-In
- Creating Functionality
- Conclusion
 
- Lesson 4- Realism Pass- In this lesson, you will assign materials, apply a color scheme, and add decals. Daniele will also show a second workflow for more realistic texturing. - 5 hours 6 minutesTotal Lesson Duration
- 29 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
 - Guidance- Introduction
- Basic Materials
- Focal Points and Accents
- Decals
- Color Schemes
- Alternative Texturing Methods
 
- Lesson 5- Rendering- In this lesson, Daniele will teach you both of his rendering workflows. The first builds toward a final paintover stage in Photoshop, and the second finishes everything entirely in Blender. - 4 hours 37 minutesTotal Lesson Duration
- 37 VideosVideo Lectures in this Lesson
 - Guidance- Introduction
- Expanding the Environment
- Set Dressing
- Optimizing the Scene
- Lighting
- Finishing the 3D
- Cameras
- Render Passes
- Alternative Beauty Shot: Realtime Compositor
 
- Lesson 6this lesson- Final Presentation- This lesson will focus mostly on the paintover workflow, picking up with your previous renders and finishing them in Photoshop. You will also create some extra beauty shots in Blender using the alternative method. - 3 hours 19 minutesTotal Lesson Duration
- 25 VideosVideo Lectures in this Lesson
 - Guidance- Introduction
- Organizing the Layouts
- Preparing Final Details
- Interface Design
- Post-Processing
- Alternative Beauty Shot Callouts
- Presenting the Work
- Conclusion
 
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