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Final Concepts

Lesson 4 in HUD Design

Lesson Information

Bring your HUDs to the next level by integrating them into a scene and compositing final renders. Ash will cover several techniques to make your design as appealing as possible, and cover tips on how to best present your work. The final portion of the lesson will cover workflows to prepare files for animation, which you can follow up in our HUD Animation course by Ryan Cashman.


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Alright I'm finally at the end. To give a more positive review, yes there is nothing groundbreaking in these lessons, but it's all solid fundamentals and would fill gaps if someone had any. I know the zoning and grid approach plus the finishing techniques were gaps in mine. The later lessons don't really cover design but I think it was valuable to show the whole process to know we're not missing out, and that collating and presenting is just as important as artwork but also doesn't require anything too fancy, just solid. They could have probably been compressed into 1 but hey.

If anything, showing there's no secret magic gives me confidence similar results are attainable! Especially using the finishing tips in Lesson 3 to take it from Good to Professional.

My one disappointment is the techniques seem applicable only to a specific style of HUDs. For example if you wanted to do a horror western a lot of the specifics aren't useful, just the approach and philosophy. But Ash's skills are built from his experience creating in that specific style and this course shares what he knows, so I guess it makes sense.

Pumped to hop over into animation now, got the bundle on sale which I think is the way to go. If you're reading this wishing you had too, Black Friday has the best sales, and there are others on Memorial Day in June, Potato Day in August, and on Halloween and Xmas/New Years.

I need to say I love Ash's work especially his films on vimeo. But I also have to say that I'm really disappointed by his course. For 250 you'll get the basics of symmetry, minimalism design with dot and line work and some knowledge how to manage different layers in Adobe products and finally how to be productive as an artist. But if you are not a design-dyslexic, there is nothing special in this course. I'm a student and I haven't that much money. So in the end I wish I never bought this course.

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I hate to jump on the band wagon but the animation portion of this set, that is only 3 hours, sells for as much as the other products that can reach well over 10 hours learning time. The only reason I have not pulled the trigger on purchasing it is for that very reason. That particular lesson should be a fraction of the cost or like you said, added to the main design course. This was an obvious cash grab. 

Just reached the end of this myself and I have to agree. Ash is an incredible artist and educator but this course should never have been sold separately to the animation course. All the useful information could have very easily been condensed into a half the time (probably less). I expect a lot of this was L2 finding their feet early on as a learning resource but I have to say I feel a little bit like I've wasted my money on this one (again not trashing L2 or Ash though)

Lesson Plan