Detailed Assets
Lesson 4 of 8 Environment Concept Art
In this lesson you'll block out various small, medium and large scale structures for your environment, then add detail and optimize all your creations.
- Main Structure Blockouts Homework- Create blockouts for the various buildings and other main structures you want to include in your environment. These should be very simple groupings of shapes, without worrying about the details or textures. 
 
- First Building with the Kit Homework- Choose a single small building from your blockouts and focus on adding details to just that one structure. Keep in mind the general scale of the environment you might want to create. If this building will be small in the final shot, you won't need many fine details. Create a high-res and low-res version of your building for easier use in Blender later. 
 
- Small to Mid-Size Buildings Homework- Now that you've created your first building, it's time to detail out the rest of your small and mid-size buildings or structures. Essentially, in this stage you want to work on everything except for the 'hero structure' of your scene (in Pablo's case, this would be his castle). Make sure to create low-res and high-res versions of each structure. Try making variations on each finished design as well, to generate even more diversity in the look of your environment. 
 
- Large Buildings Homework- Now it's time to work on your main building or structure. This would be whichever will be the centerpiece of your environment. Take as much time as you need here, as this building will likely include more detail than any of the others you've done previously. As with the others, create a low-res version of this building in addition to the high-res version. 
 
Student Homework
- Lesson 1- Establishing a Design Language- In this lesson you will come up with a basic idea for your environment, and create your own design language in ZBrush. - Note: This lesson also comes with Pablo's ZBrush Basics course as a free bonus! There will be a point during this lesson in which you're told when and how to access this content. - 2 hours 53 minutesTotal Lesson Duration
- 24 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
 - Guidance- Introduction
- Pablo's Journey
- Coming Up with an Idea
- Design Fundamentals- Intro to Design FundamentalsPreview01:17
- Graphic ShapesPreview08:57
- Graphic Shapes HomeworkPreview01:32
- Detail DistributionPreview06:41
- Detail Distribution HomeworkPreview02:43
- Design LanguagePreview21:29
- Design Language HomeworkPreview02:56
- Sketching in Different StylesPreview04:15
- Sketching in Different Styles HomeworkPreview02:24
 
- ZBrush Basics
- Shape Templates
 
- Lesson 2- Building a Kit- You'll now use ZBrush to transform abstract shapes into various different buildings, props and other elements. By the end of this lesson, you will have your own custom-created kit. - 2 hours 2 minutesTotal Lesson Duration
- 11 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
 - Guidance- Introduction
- Building Objects from Shapes
- Basic Texture
- Creating the Kit
- Conclusion
 
- Lesson 3- Creating Materials- In this lesson, you'll set up various materials and apply them to the environment assets you've created in ZBrush. - 2 hours 48 minutesTotal Lesson Duration
- 20 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
 - Guidance- Introduction
- Blender Intro
- Materials Prep
- Using Your Created Assets
- Rendering
- Conclusion
 
- Lesson 4this lesson- Detailed Assets- In this lesson you'll block out various small, medium and large scale structures for your environment, then add detail and optimize all your creations. - 3 hours 25 minutesTotal Lesson Duration
- 16 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
 - Guidance- Introduction
- Main Structure Blockouts
- First Building with the Kit
- Small to Mid-Size Buildings
- Large Buildings
 
- Lesson 5- Scene Setup- Now you'll lay out your terrain, place all the buildings and structures you've created in ZBrush, establish camera angles, and finally render out your scene. - 3 hours 30 minutesTotal Lesson Duration
- 21 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
 - Guidance- Introduction
- ZBrush to Blender
- Initial Terrain
- Populating the Scene
- Establishing Camera Angles
- Rendering
 
- Lesson 6- Final Paintovers- In this lesson, you will use photobash and paintover techniques to turn your 3D renders into finished, portfolio-ready pieces of concept art. - 6 hours 26 minutesTotal Lesson Duration
- 28 VideosVideo Lectures in this Lesson
 - Guidance- Introduction
- Photoshop Tips
- Photobash Prep
- Hero Shot Paintover
- Main Building Front View Paintover
- Top-Down View Paintover
- Character-Level View
- Conclusion
 
- Lesson 7- Animated Sequence- In this lesson, you will turn one of your concept art images into a high-quality animated sequence. - 4 hours 20 minutesTotal Lesson Duration
- 23 VideosVideo Lectures in this Lesson
 - Guidance- Introduction
- Establishing the Movement
- Projection Prep
- Blender Projection
- Matte Painting
- Final Comp
- Conclusion
 
- Lesson 8- Full Course: ZBrush Basics- Purchasers of Environment Concept Art also get this second beginner-friendly ZBrush Basics course in its entirety. It has been uploaded as a bonus lesson within Environment Concept Art. - 7 hours 23 minutesTotal Lesson Duration
- 70 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
 - Guidance- Lesson 1: Absolute Basics - Introduction
- ZBrush Interface
- Basic Manipulation
- Basic Manipulation Challenge
- Lesson 2: Masking - Introduction
- Management
- Masking
- Basic Masking Challenge
- Lesson 3: Cutting - Introduction
- Useful Functions
- Cutting Methods
- Creating with Cuts Challenge
- Lesson 4: Details - Introduction
- Controlling the Sculpt
- Small Details
- Small Details Challenge
- Lesson 5: Brushes - Introduction
- Using Brushes
- Brush and Mask Challenge
- Extract
- Extract Challenge
- Lesson 6: Sculpting From Reference - Introduction
- Hard Surface Sculpt
- Organic Sculpt
- Free Sculpt
- UV Projection
- Lesson 7: Where to Go From Here - Introduction
- Further Learning
- Sculpting Like a Pro
- Conclusion
 
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