All Environment courses are 30% Off! Sale ends September 27
Learn More
Asset Design for Indie Games background
Asset Design for Indie Games background
  • Blender
  • Adobe Photoshop
Log In to Add to Wishlist

Asset Design for Indie Games

Shaun Mooney

Design game-ready assets with concept artist and indie developer Shaun Mooney. Follow an agile process as he moves between Blender, Photoshop, and the game engine, testing functionality early and letting the needs of the game guide each iteration.

Intermediate2h 56m31 Videos
-20%

$69

$55

Lifetime Access

Screenshot from Shaun's game, Trash City Turbo

Design, play, repeat.

Design game-ready assets with concept artist and indie developer Shaun Mooney. Working as the sole artist on a two-person game team, Shaun demonstrates an agile process for taking a vehicle from an existing concept to a fully integrated in-game asset. You’ll follow as he moves between Blender, Photoshop, and the game engine, testing collision and functionality early before refining the design through repeated rounds of 3D modeling and 2D paintover. This Session offers a practical look at how indie artists can cut through production overhead, solve problems as they arise, and let the needs of the game guide the design.

Learn More

Screenshot from Shaun's game, Trash City Turbo

Our students are badasses.

After taking our courses, students have sharpened their skills, expanded their creative horizons, and brought ambitious personal and professional projects to life. With over 40,000 students from around the world, you’ll be in good company.

Explore student work

What you'll learn

A guided path through every stage of the course, broken down into focused lessons you can work through at your own pace.

Meet your instructor

Shaun Mooney

Shaun is a concept artist, illustrator and game developer based in Manchester, UK. He has 20 years experience working in the games industry where he has over 30 published titles to his name. Recently Shaun has started his own micro indie studio along with Mark Wherrett called machinefun. They are working on their first title, Trash City Turbo, which is set to release in 2027. In addition to this, Shaun still works as a freelance concept artist for other game projects and is currently creating his first art book centered around his chunky sci-fi artwork.

Sign up any time

No rush. Not like there's any competition out there.

  • Try it.

    Free

    • Instant access to portions of this course and dozens of others

    • No credit card required

    • No expiration

    • Limited access

  • Buy it.

    -20%

    $69

    $55

    • Instant access to this Session
      Once you've signed up for this Session, you'll have unlimited access to it as long as you have an account!
    • 2 Hours of lectures
      This includes all of the premium training which is included as a part of this course.
    • Download project files
      Download all of the materials created for this course, so you can poke around in the source files, or follow along with the instructor.
    • Exclusive community
      When you become a student, you get instant access to our exclusive Discord channel, where you can chat with thousands of other Learn Squared students.
    • Lifetime access
      As a member of this course, you will be able to access and view its content any time.
  • For teams.

    Get in touch for more information about discounts for teams, both big and small. Big savings either way.

tons of workflow crap and programs i would have never thought of trying.... PEEP DATTT!!!1

beeple

Designer

My career as a concept artist started after taking these courses. Much of what I learned I applied to my portfolio and in a couple months ... I got my first job.

Elias Ravanetti

Concept Artist & Illustrator

Learn Squared gives me the freedom and flexibility to learn from the best in the industry at my own pace.

David Tilton

Freelance Concept Artist

Our students have awesome jobs.

Join a devoted community of over 20,000 students from around the world.

Course Lesson Plan

Here's a full list of all the videos in this course.

  • 2 hours 56 minutes
    Total Bundle Duration
  • 31 Videos
    Video Lectures in Bundle
  • 46.17 MB of Files
    Downloadable Project Files

Tools Used
?
The tools listed below are used throughout the lectures of this course. Using alternatives is definitely possible depending on your proficiency, but we can only recommend using these listed softwares.

  • Blender
  • Adobe Photoshop

Homework can be cool.

Check out some of the amazing work Asset Design for Indie Games students have created by doing their homework.