Session Overview
Lesson 1 of 2 Architectural Storytelling
Learn what will be covered in this Session, and get an overview of Yury’s philosophy on architecture for film and games.
Student Homework
This:
Free PreviewWatch Free PreviewLesson 1
this lessonSession Overview
Learn what will be covered in this Session, and get an overview of Yury’s philosophy on architecture for film and games.
- 4 minutesTotal Lesson Duration
- 3 VideosVideo Lectures in this Lesson

Lesson 2
Architectural Storytelling
Create a bold, original architectural design of your own, imbuing every choice with character and meaning.
- 2h 39mTotal Lesson Duration
- 31 VideosVideo Lectures in this Lesson
Studying Film Architecture
Brief and Approaches
Yury's Chosen Approach
Preview of the Finished Design
Initial Blocking
First Details
Refining the Design
Final Details
Paintover
Conclusion

0 Comments
There are no comments
New comments from the community will be visible here.