Progress0% Complete
2:19:03

Sculpting From Reference

Lesson 6 of 7 ZBrush Basics

Now that you've learned the necessary ZBrush tools, Pablo will take you through sculpting workflows that are closer to the way you might work on a real project. 

Discuss this Lesson
Lesson 6 Assignments0 of 4 Assignments Completed
  • Hard Surface Sculpt Challenge Homework

    Collect a set of reference images, then sculpt your own hard surface asset using that reference in ZBrush. What you create doesn't need to match the reference 100%, but the images should act as a guideline for you to work from.

    Note: You can use the free software PureRef (www.pureref.com) to collect the images you find for this assignment. 

  • Organic Sculpt Challenge Homework

    Find a new set of organic reference images, and create an organic sculpt based on that reference. Once again, what you create doesn't need to exactly match the reference, but you can use those images as a guide as you move forward.

    Note: You can use the free software PureRef (www.pureref.com) to collect the images you find for this assignment. 

  • Free Sculpt Challenge Homework

    Collect reference of anything you choose, and sculpt something of your own design. This can be something that deviates greatly from the reference images, or something that combines multiple reference images together. You can also sculpt something entirely from imagination, if you prefer. We suggest trying to incorporate both hard surface and organic elements into the same sculpt, as a way of tying together everything you've learned! 

  • UV Projection Challenge Homework

    Take one of the sculpts you previously created in this course, and set up your UVs. 

Student Homework

This:

There's no homework yet

Any commited homework will be visible here

0 Comments

Sort by:

There are no comments

New comments from the community will be visible here.