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My take on the basic scene on the course, with some own 3D models

I added some of my own 3D models (Traffic cone, Tire, Pallet with Boxes)

Homework: Assignment

My final polished version (could spend much more time playing around with it)

In my final scene I defined some Vista points and spend more time on those (and the surrounding area's) I also added some of my own 3D models (Traffic cone, Tire, Pallet with Boxes) to try that out and to play with the physics. I also placed several transport/teleport pad in the world to quickly jump to different points when you are in game (and for example you can enter the roof bar from the street in this way)

Build a world in real-time using Unreal Environments

Gameplay Example - Build a world in real-time using Unreal Environments

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