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Viking Temple

So for this project, I tried using every technique that was shown in the course, and playing around with some new ones. I wanted to create a complete environment with just using Substance Designer for the textures and details. I rendered the scene in Blender, and did a paintover. I've uploaded the two main textures that I used for this scene, which are the walls and the floor. 

Homework: Additional Content

Base Render

This is the base render of the scene without color, just the height map to show the textures of the scene

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