Carl Holden's Homework Padded Corridor Lesson 3 in Substance Designer ShareGive Feedback ShareFacebookTwitterComment 2 Homework: Assignment Padded wall version Basics of the room viewed in marmoset and a video testing the frame rate in unity. Next will be fixing errors i've spotted and filling the area along with colouring. Corridor Height Map Preview 2 Comments Join the discussion! Log in or register to post comments Log in or register to post comments Daniel Thiger 3 years ago I like the fresh take on the presentation Carl, great job. Cool to see the unity version as well View 1 reply Carl Holden 3 years ago Cheers :D still working on this including a connected lab, just working on the last few props. Apologise for the late reply.
Daniel Thiger 3 years ago I like the fresh take on the presentation Carl, great job. Cool to see the unity version as well View 1 reply
Carl Holden 3 years ago Cheers :D still working on this including a connected lab, just working on the last few props. Apologise for the late reply.
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Daniel Thiger 3 years ago
I like the fresh take on the presentation Carl, great job. Cool to see the unity version as well
Carl Holden 3 years ago
Cheers :D still working on this including a connected lab, just working on the last few props. Apologise for the late reply.