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Project Introduction

Lesson 2 of 4 Substance Designer

In this Lesson, Daniel will first go over the basics of Marmoset Toolbag. You'll also learn about bit depth, the basics of his workflow, and creating custom 3D geometry. After this, you will begin to texture each area of your scene.

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Lesson 2 Assignments0 of 2 Assignments Completed
  • Getting to Know Marmoset

    Familiarize yourself with Marmoset by practicing camera movement, changing the colors of your lights, enabling/disabling geometry and more. Make sure to save a copy of your scene before experimenting though!

  • Extra Credit

    Dig deeper into Marmoset features by looking at their included examples.

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