The lesson getting started was very useful for the understanding how to define a HUD. I also liked the informations about the freelancing process in this branch of the movie and game industry.
The three different scenarios for my HUD. (Brief Builder Exercise)
In this mini assignment I choose the different scenarios for the Head up Display. Furthermore, I provide you a German and English version of an empty brief builder document. Additionally, I created a summary picture of the ratios which is only in German (but I think that doesn't matter).
The ratio document and the empty brief builder document.
I recreated an empty version of the brief builder document (German/English) which was shown in one of Ash Thorps tutorials. In addition, I created a document which shows the different ratios in relation together (German).
Analyzation of three HUD's. (HUD Analysis Exercise)
In this mini assignment I searched for three different HUD's and analyzed them. (The dates are in German order.)
First HUD: https://www.artstation.com/artwork/ZlOmw (Davison Carvalho/Artstation/05.07.2020)
Second HUD: https://www.artstation.com/artwork/bJewE (Davison Carvalho/Artstation/05.07.2020)
Third HUD: https://www.artstation.com/artwork/JqzE0 (Davison Carvalho/Artstation/05.07.2020)
The different HUD modes. (HUD Stages Exercise)
In this exercise I tried to point out the differences between the different HUD modes. (The date is in German order.)
Analyzed HUD: https://www.artstation.com/artwork/nmeKE (Evgeny Rodygin/Artstation/05.07.2020)
Design Planing Exercise and Moodboard Exercise.
I don't upload the documents to those phases because first of all my timetable is unimportant and second I don't have the links to all of the pictures which I had put together in the moodboard.
Homework. (Building the Asset Army)
For this homework I created a huge mind-map with the use of coggle (https://coggle.it/diagram/XwNYF7XjqEAK9YLn/t/scifi-moderne-ermittler-kom... | Link to my mind-map). After that I had built the asset army.
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