SATURDAY_FEB 4. New update. I finally got to spend some time improving my homework. For the latest version(first Image). I made the tower texture more metallic and added a subtle bump on it, also added more fog in the bg to bring the maintower a little forwards. Special thanks to the critique from Adam Swaab! It really helps pushing the HW to another level!
Lesson 04! I say Houdini is so powerful in procedure, fx, and more asset tool! I'm really starting to love it, will definitely start practicing and dive into it deeper!
Just complete my lesson 04 homework!. Based on the hw03, I added more story into the scene.
**Long story short.... this is more like an astronaut/ explorer discover a digital tomb/ main power system(something HUGE and powerful)... (reflecting myself learning this powerful software- houdini at learnsquared).
Below is a little breakdown of the passes I separate from photoshop to create the Final image. The lightning and the character are not render from Houdini, it's from google image search plus a little of manipulation and color grading. (the second image has exclude the lightning and the astronaut, is just Houdini render subtle tweaking ). Any critique or comments are definitely welcome! Thanks!