I tried to use Wouter's workflow to explore some iteractions and different approach using the new tricks i learned.
Pushing to the limits
I was very curious about this workflow. I thinks it's a great way to have a solid base to do both quick sketches and refined design. The only con i found is if you look for an extreme stylization of the character's proportion due to the limitations of the base model. Anyway it works well and is very easy to solve with some photoshop magic.