After cleaning up the meshes I spent most of my time in Marvelous Designer. This is one of my favorite programs! You can get so much out of it and really set yourself up for some awesome looks. I played more with layering than I have in the past which once I had the hang of it, went along fairly smoothly. I took the time to create blocks for my personal library as well.
I did not do the posed position yet, as I wanted to get a sense of the whole character look first in ZBrush. I went ahead and did some simple test renders in Keyshot to see how the whole look was coming together.