Duplicate the basic level you created earlier, and create a few different versions. In each, try experimenting with the various sculpting tools to create land formations. Pay attention to your landmasses, and make sure they aren't becoming unrealistic. When in doubt, consult your references.
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Joe Ulibarri 1 year ago
Megascans assets lost all texture info after re-load. I saved and saved and saved some more but for some reason when I loaded the level this morning all my megascans assets lost the materials and textures, just gone, poof. Any ideas?
Christian Kugler 1 year ago
In the plant material master make sure you select the textures that are red and change them in the bottom left from color to linear color. That might be the problem.
Joe Ulibarri 1 year ago
Correction: Just the 3d plants lost textures, the 3d rocks and stuff seem ok...
Vojtech Lacina 1 year ago
I'm running 4.25 and the beginning of this lesson - the lighting - all the features behave totaly different from what is seen in this video. I believe it's a thing with changing lighting to Lux
Joe Ulibarri 1 year ago
I recommend 4.22 it made a world of difference for me and following the tutorial.
Hugo Platek 1 year ago
This course is amazing and really helpful. But I am a little stuck cause I can't find how to add the modes tool. I don't know if I delete it or did something wrong. Weirdly, I tried clicking on the nodes but I can't add only one mode, and it's not looking like in the video.
Hugo Platek 1 year ago
Ahh thanks ill keep that in mind
You saved a lots of hours of struggle
Graeme H 1 year ago
Hi Hugo. If you are using 4.25, the modes tool is at the top. A little different than what version he was working on.
Devarshi Rudrakar 1 year ago
Any way to disable the green support lines of the spline? Mine are visible even if I deselect the splines.
Devarshi Rudrakar 1 year ago
Thank you!
Hung Viet 1 year ago
press G
Samuel Bell 1 year ago
I purchased the Dunes, mountains, tropical, shader, natural roads, desert mts & canyons pack for UE4 but I get error messages when installing Dunes, tropical, shader, and mountains to my unreal project.
Would you have any suggestions on why this is happening?
Joe Ulibarri 1 year ago
I feel like I'm following the tutorial to the letter, and I tried it on 4.25 and 4.24 but I keep ending up with a scene where I can only see lighting from the skydome or from the sun but not both at the same time. If I enable the skydome it effectively cancels out the sun.
Graeme H 1 year ago
Thanks Joe. I might try that or hope that Joe G can chime in about that. I'm sure he's watching the discussions closely and making sure all is well. Learning quite a bit and like the course.
Joe Ulibarri 1 year ago
I installed 4.22 and ran through it again and everything works just like in the tutorial. Weird... the good thing is that now I know it all by heart so I didn't even have to watch it again...
Joe Ulibarri 1 year ago
Ok so if I disable "cast shadows' for the skydome I get sun light. I think this is what we want?
Graeme H, I'm not sure to be honest. It seems to me that the fog settings are super finicky. Mine seemed weird and then I watched exactly where he put the Sun Multiplier on the Atmos Fog and the Fog Density and Fog Height Falloff on the exponential Height Fog Detials settings. Then it seemed closer but still not quite right for me. I was on 4.25 and then 4.24 but now I'm going to 4.22 because I think that's what he is using...
Graeme H 1 year ago
Hi Joe. I turned off all of the lighting and my landscape was still lit up but not sure from what. I'm on 4.25 and seeing some differences. You wouldn't know how to get the landscape to go black like in the video with most of the lighting disabled, do you?
Graeme H 1 year ago
Also, when I zero out my landscape, it's not really centered but placed on the positive xy grid.
Is that normal?
Graeme H 1 year ago
Anyone know why my default layout doesn't match what I'm watching. Also, I used to remember the modes on the left hand side but now it's at the top. I can't drag and drop a landscape like in the video. What am I missing here?
Devarshi Rudrakar 1 year ago
I guess you are using the unreal engine 4.25 version and Joe is using an older one.
Joakim Jarlsen 1 year ago
Gotta say this is the hardest tutorial Iv ever done even though I know its basic stuff. Iv learned Blender and After effects with tutorials and doing it for a living but in this tut Nothing is where its supposed to be. Maps, assets you name it. When its time for alpha brush I can't choose it coz the option is not there, and so forth...pew
David Meleh 1 year ago
Where I can download the landscape material?
Shawn Serrano 1 year ago
is there a way to block out the foliage under the road spline? i'm using the asphalt material for the road, and the grass/plants are peeking out onto it
Shawn Serrano 1 year ago
thank you joe that works!! (also, would there be a more procedural way to do that using the spline itself and blueprints? ideally i wanna move the spline around without having to re-paint the foliage)
Joe Garth 1 year ago instructor
Hey, yes.
1. Go to Paint layers and find the 'RemoveProcedural' Layer.
2. Click the + Symbol and add a Non Weight-Blended layer.
3. You can now paint down that layer to remove procedural foliage.
I'll record a video for that soon!
Cheers,
Joe
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