In this lesson, you will build a new level in Unreal Engine. Utilizing various sculpting, set dressing and lighting techniques, your level will progress from a completely flat plane to a beautifully laid out vista.
Lay the Groundwork
Create a new level, with its own skydome and lighting. This will be the basis of your level going forward.
Duplicate the basic level you created earlier, and create a few different versions. In each, try experimenting with the various sculpting tools to create land formations. Pay attention to your landmasses, and make sure they aren't becoming unrealistic. When in doubt, consult your references.
The Joy of Painting
Paint some of the various environment layers into your scene. You can also try adding roads or water for an extra challenge. Don't worry too much about polishing or adding props to your scene. Now is the time for experimenting.
Make It Pretty
Choose your favorite of the landscapes you created in earlier exercises, save a backup copy, and then dress the scene with props so it looks good from a single camera angle.
Add set dressing to your scene in all directions. Make sure to enter first-person mode and walk around your scene. Seeing things from human scale might expose new problems.
Share Your Work
Upload an image of your environment using the 'Upload Homework' button above, so your instructor and fellow students can see your progress!
Join the discussion!
Homework can be cool.
Check out some of the amazing work World Creation students have created by doing their homework.